Downloads

The files below are free to download and use

sprite1.asm – lesson one using sprites on Atari in assembly language

pm3.atr – player missile graphics demo program from tutorial online
( see youtube video https://youtu.be/BCNTM0TVlKQ )

hd1.atr – blank double density hard drive image (can be used with SDrive-Max or similar)

hween.bas – Halloween demo 2019 written in Atari BASIC (needs h4.gr8 and michael.gr8 files to work) Load this file in Atari basic with [ Enter “d:hween.bas” ]

h4.gr8– main graphic file for hween.bas

michael.gr8 – additional graphic file for hween.bas

16bitadd.asm – adding two 16 bit numbers in 6502 assembly language (plain text encoded)

16bitsub.asm – subtracting two 16 bit numbers in 6502 assembly language (plain text encoded)

16bitadd call from basic.asm – adding two 16 bit numbers in 6502 assembly language, code is setup to be called from Atari BASIC(plain text encoded)

mvplup.asm – Move a player sprite up one pixel in memory, set up to be called from BASIC accepting two parameters. 1st parameter is the memory address where player starts, 2nd parameter is the size (in bytes) of player

mvpldown.asm – Move a player sprite down one pixel in memory, set up to be called from BASIC accepting two parameters. 1st parameter is the memory address where player starts, 2nd parameter is the size (in bytes) of player

hellow.asm – Prints “Hello World” to the screen in a loop

Atari 8bit Title Software Downloads

Please note ATR files are bootable disks, either create an original boot disk using atr2dsk or a suitable SIOTOPC solution to run. ROM,CAR are image files of the original cartridges and need an Ultimate Cartridge or similar to emulate and run.

XE Specific Software
Copymate XE.atr – Copies disks in one pass

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